Jun 09, 2005, 02:05 PM // 14:05
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#2
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Lion's Arch Merchant
Join Date: Apr 2005
Location: in my house
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Even tho i don't play PvP, would add:
- Zoom out so you see what happen around you.
- If two member have same skill, call it when doing it so you don't do it 2 time for nothing(such as 2 aegis at same time)
- Don't have 8 target caller in a party of 8
- Move out of the area of spells such as Maelstorm and Chaos Storm.
- keep an eyes on the top left corner of the screen(by default) for hexes,enchantment and conditions you have on you.
- Go read the definition of Cooperation in the dictionary
Those are things that help in PvE.. and i'm sure also help in PvP
Last one also help in real life
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Jun 09, 2005, 02:08 PM // 14:08
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#3
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Academy Page
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Number 6 should be in bold, italics, underlined, coloured red and fontsize infinitus.
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Jun 09, 2005, 02:14 PM // 14:14
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#4
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Lion's Arch Merchant
Join Date: Feb 2005
Location: Blighty
Guild: Kansas City Hotsteppers [KCHS]
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Quote:
Originally Posted by Haung Yu
Number 6 should be in bold, italics, underlined, coloured red and fontsize infinitus.
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Except in cases where it's counter-intuitive to bring a resurrect, as it means sacrificing an eighth of your skills for a skill with limited use that is easily countered. This is especially true for organised group builds.
Also, depending on the state of play, a class other than Monk or Mesmer could be attacked first. Sometimes it'd be beneficial to go for an Elementalist first, maybe even that Ranger that's singlehandedly ruining everyone's day. Everybody doesn't necessarily have to focus fire, as it's sometimes more effective for a couple of characters to hassle other targets.
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Jun 09, 2005, 02:22 PM // 14:22
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#5
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Lion's Arch Merchant
Join Date: Apr 2005
Location: in my house
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Quote:
Originally Posted by Mumblyfish
Everybody doesn't necessarily have to focus fire, as it's sometimes more effective for a couple of characters to hassle other targets.
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I agree with that in some situation it might be good to attack 2 or 3 different target at time. Give heart attack to their monk.. I know it would to me
It could also make two monk heal 1 target by mistake and give you a change to bring the health of another target down by a lot.
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